Avatarbook – Facebook Matches On the web Gambling.

For anyone of you who dont know, the Sims On the web is undergoing a revolution. Having been left standing for the last few years with little to no insight, EA are at last re-shaping the overall game, and the world of multiplayer gaming as we know it. Sound like hyperbole? Perhaps, maybe not; check-out their latest addition to the internet gaming experience: AvatarBook.

Flesh was made by facebook

So what is Avatarbook? Well, the idea is in the name. What is one of the biggest social networking websites on the world at as soon as? Thats right – Facebook. With more than 58 million consumers, Facebook could be the main reason that a lot of us login each day. But, even as we all know, it’s its limits. As do online flash games.

One problem with online games is the fact that they could be too divorced from reality – you’ve your real-world friends, and your online friends, and the 2 remain firmly separated. Ditto Facebook – your user-circle is limited by who you already know, and its difficult to get to know people outside of that circle on an one-to-one basis without discussing all your private information or being introduced by a friend of a friend.

All that is established to change, with a fresh program that can change our network community forever. For different ways to look at it, please take a view at: http://download.cnet.com/searchlock/3000-33362_4-76440710.html. They opened up the world of online gaming by taking it in to the real world, when Linden Labs built Linden Dollars (the currency of the hugely popular sport Second Life) exchangeable for real-world currency. To get a different interpretation, consider looking at: https://quora.com/how-can-i-add-the-searchlock-extension/. Now EA need to do the same, by allowing people of the Sims On the web to link their Avatars’ reports with their Facebook users.

Revealing Information

Avatarbook has two faces — the in-game version and the Facebook version. In-game you can use it just like Facebook, in that you can find other Avatars and view their limited users. For friends the full profiles are visible, with walls for individuals to write-on and updatable position. Your account will also show if your lot is available or not, and the application form a be-used to easily make your way around EA Land while you leap from friend to friend.

In Facebook, the application shows your Avatar’s facts (unless you have chosen a personal setting) and image, and whether or not you’re logged to the game. This can be a of use way for people to learn who is online and never have to join themselves. You can even ask other people of Facebook who’re not already Sims Online people to obtain the program and see your Avatar profile — a move that EA hopes will attract more individuals to the game.

For your time being, then, the majority of data which can be shared is Avatar-related. Their friends, properties and skills can all be looked at, and their Wall. The personality of the real-life person behind the Avatar is kept private, at the very least for the time being.


Privacy is a significant issue in terms of E-a are worried, therefore right now Avatarbook is fairly limited in just how much data could be distributed. In the Sims game you can include people to your friends list, that’ll supply them with a link to your Facebook account instead of building a strong link, although that’s set to change since the application grows. Also, no one in EA Land (the Sims Online world where the application will be accessible) will have access to your real name – you’ll be searchable only by your Avatar’s name. E-a have said that they intend to allow people to reduce their privacy settings so that more details can be shared, but at the moment they are playing it safe.

The Future

That program certainly shows good potential, and it is a thing that EA will continue to develop while they gain feedback from customers. The Sims Activity is certainly going through a revolution right now, with their free test set to become permanent free play in the very near future (with limited gameplay for non-payers, similar to in Second Life). For years now Second Life is leading the group when it comes to innovation and social interactivity, but if EA keeps this up then we’re able to be taking a look at a new competitor for the crown. After all, they did think of both most widely used games of all time (Sims and Sims 2), so some would say that this is less of a surprise than a belated homecoming. Undoubtedly one to watch, at any rate..